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/*
 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice including the dates of first publication and
 * either this permission notice or a reference to
 * http://oss.sgi.com/projects/FreeB/
 * shall be included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 *
 * Except as contained in this notice, the name of Silicon Graphics, Inc.
 * shall not be used in advertising or otherwise to promote the sale, use or
 * other dealings in this Software without prior written authorization from
 * Silicon Graphics, Inc.
 */

#define NEED_REPLIES
#define FONT_PCF
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif

#include <string.h>

#include "glxserver.h"
#include "glxutil.h"

/*****************************************************************************/
/* Drawable private stuff */

void
__glXRefDrawable(__GLXdrawable *glxPriv)
{
    glxPriv->refCount++;
}

void
__glXUnrefDrawable(__GLXdrawable *glxPriv)
{
    glxPriv->refCount--;
    if (glxPriv->refCount == 0) {
	/* remove the drawable from the drawable list */
	FreeResourceByType(glxPriv->drawId, __glXDrawableRes, FALSE);
	glxPriv->destroy(glxPriv);
    }
}

GLboolean
__glXDrawableInit(__GLXdrawable *drawable,
		  __GLXscreen *screen, DrawablePtr pDraw, int type,
		  XID drawId, __GLXconfig *config)
{
    drawable->pDraw = pDraw;
    drawable->type = type;
    drawable->drawId = drawId;
    drawable->refCount = 1;
    drawable->config = config;
    drawable->eventMask = 0;

    return GL_TRUE;
}